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virtual reality - «Vr Cave Museum»

In this research we look into ways that the ideas behind a traditional folklore museum can be used or affect the development of a virtual reality museum and present the development, design process and comparison of two immersive applications with the use of Virtual Reality CAVE technology.

We design two virtual museum, one which kept the spatial restrictions of existing museums "Traditiona Virtual Museum" and one other with no spatial restrictions "Real Life Virtual Museum". The results have shown that a virtual museum with no spatial restrictions can be the most effective way of presenting museum artifacts

This work is a part of my master's thesis.